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Unit Seven - Fright Drawing / Vector / CG Colour

Discussion in 'The Lounge' started by Resurrection_Joe, Jun 13, 2006.

  1. Resurrection_Joe

    Resurrection_Joe 1 ton status

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    Kinda poopy. Drew it at the cafe on an off day. Oh well.

    [​IMG]
     
  2. MTChevy

    MTChevy 3/4 ton status Premium Member

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    you can definatly draw RJ
     
  3. Resurrection_Joe

    Resurrection_Joe 1 ton status

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  4. Resurrection_Joe

    Resurrection_Joe 1 ton status

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    Whooo! My dedication to the arts finally kicked in and I've been up all night working on this. Maybe 3 or 4 hours total. I'm pretty damn proud. Needs a bit of tweaking, but, really, don't we all?





    A Vector Of The Head In The Above Sketch

    [​IMG]





    A CG Colour Work Of The Above Vector

    [​IMG]
     
  5. justhorsinaround

    justhorsinaround 3/4 ton status

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    Why the little mosquitoe lookin bug in the first drawing? Not critiquing, just curious.
     
  6. uberbeans

    uberbeans 1/2 ton status

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    I know nothing about computer art. Is this something you do by hand and then scan into the computer or with a program? If so what program? Looks great!
     
  7. Resurrection_Joe

    Resurrection_Joe 1 ton status

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    It's supposed to be a firefly. I was watching Samurai Champloo when I drew the original. They used a LOT of fireflies in that series.

    "Let's go to the next town... HEY A FIREFLY OMG!"

    It helps kill space and add detail, plus it kind of squares out the layout.

    I do it by hand with a Wacom Intuous 6x8 Tablet. I use Photoshop.

    I started by scanning the orignal drawing.

    Then, I made a new blank layer over it, and drew paths over all the main lines, and traced those paths with the pen tool. This makes a vectored base, as in the second picture I posted. They're a lot smoother and colour really well.

    Next, I run from one to ten layers over the lines, with a white background. On the layer, or on each layer, I coulor a section. I start with the flat base colour. When I have that done, I use dodge and burn to lay out highlights and shadows. I usually use a photo for reference. After the shadow and highlight is layed down, I blend it with the smudge tool, and then blur it with the *gasp* blur tool.

    That's baically it. I added earings by progressively lightetening the shade of a silver do until I hit the middle and then highlighted the top surface curve.

    If you save the final coloured picture, and screw with the contrast and brightness, you can see the work that went into the hair. I did it by highlighting and shading as nromal, but ver light blending. Then, I made progressively smaller strands with the smudge tool, down to three pixels. After that, I ran a three pixel dodge and burn brush over it for even more strandiness. I kind of hurried it though, 'twas getting early.

    Anyway, thank you for the interest and compliments.
     
  8. Resurrection_Joe

    Resurrection_Joe 1 ton status

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    Critiqque all you want, as long as you're nice... ha!

    In the original:

    One shoulder is disjointed

    The robe is unnaturally straight

    The detail varies throughout

    The okatana is not positioned logically

    The legs are too short

    The wrapping on the legs look like moon boots

    Not sitting straight

    I wussed out on the hands.

    The groin has a defining line on the right but it needed to be bigger
     
    Last edited: Jun 14, 2006
  9. JOEDEZZY

    JOEDEZZY 1/2 ton status

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    and you spelled positioned wrong
     
  10. Resurrection_Joe

    Resurrection_Joe 1 ton status

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  11. Resurrection_Joe

    Resurrection_Joe 1 ton status

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    I dicked with the website a bit, new content, better layout
     

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